AI Insights · Timothy · April 2022
Top 5 NFT Games on iOS in Italy: Q1 2022 Performance
Discover the performance trends of the top 5 NFT games on the iOS platform in Italy during the first quarter of 2022, including metrics on weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 NFT games on the iOS platform in Italy exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's performance:
MIR4 from Wemade Co., Ltd. showed notable fluctuations in weekly revenue, with a peak of approximately $3.6K in mid-February and another high of $3.7K in early January. Weekly downloads started strong at 120 in the first week of January but saw a downward trend, ending the quarter at around 33. The number of weekly active users showed a slight decline, starting from 574 at the beginning of January and dropping to 471 by the end of March.
Habbo - Virtual World by Sulake Corporation Oy experienced a significant spike in weekly revenue, peaking at $3.3K in the first week of January. However, this was followed by a decline, with the lowest revenue recorded at $211 by the end of March. Weekly downloads remained relatively stable around the 200-250 range but dropped to 167 in the last week of March. Active users saw a decrease from 515 in early January to 429 by the end of the quarter.
IMVU: 3D Avatar Creator & Chat from IMVU had consistent weekly revenue, with a high of $1.7K in mid-January. Weekly downloads showed a dip after an initial surge of 1.2K in the first week of January, stabilizing at around 500 towards the end of March. The app maintained a strong base of active users, starting at 12.5K in early January and ending the quarter at roughly 9.1K.
League of Kingdoms by NPLUS ENTERTAINMENT saw a substantial increase in weekly revenue, reaching a peak of $3.9K in early February. Weekly downloads had a notable high of 368 in mid-January but dwindled to 51 by the end of March.
Thetan Arena: MOBA Survival from WOLFFUN CO., LTD experienced a significant drop in weekly revenue, starting at $3.5K in late December and falling to $260 by the end of March. Weekly downloads followed a similar trend, beginning at 6.8K in late December and decreasing to 1K by the end of the quarter. Active users also saw a decline, from 9.1K in late December to 2.8K by the end of March.
The data for these apps comes from Sensor Tower, and more detailed insights can be found on their platform.